// set pin numbers:
const int buttonPin = 2; // the number of the pushbutton pin
const int buttonPin1 = 3;
const int buttonPin2 = 4;
const int buttonPin3 = 5;
int speakerOut = 9;
// variables will change:
int buttonState = 0; // variable for reading the pushbutton status
int buttonState1 = 0;
int buttonState2 = 0;
int buttonState3 = 0;
void setup() {
pinMode(speakerOut, OUTPUT);
// initialize the pushbutton pin as an input:
pinMode(buttonPin, INPUT);
pinMode(buttonPin1, INPUT);
pinMode(buttonPin2, INPUT);
pinMode(buttonPin3, INPUT);
}
void loop(){
// read the state of the pushbutton value:
buttonState = digitalRead(buttonPin);
buttonState1 = digitalRead(buttonPin1);
buttonState2 = digitalRead(buttonPin2);
buttonState3 = digitalRead(buttonPin3);
/*
#define c 3830 // 261 Hz
#define d 3400 // 294 Hz
#define e 3038 // 329 Hz
#define f 2864 // 349 Hz
#define g 2550 // 392 Hz
#define a 2272 // 440 Hz
#define b 2028 // 493 Hz
#define C 1912 // 523 Hz
*/
int tone_0 = 3830;
int tone_1 = 3400;
int tone_2 = 3038;
int tone_3 = 2864;
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
if (buttonState == HIGH) {
digitalWrite(speakerOut,HIGH);
delayMicroseconds(tone_0 /2);
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_0 /2);
} /*
else {
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_0 /2);
}*/
if (buttonState1 == HIGH) {
digitalWrite(speakerOut,HIGH);
delayMicroseconds(tone_1 /2);
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_1 /2);
}/*
else {
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_1 /2);
}*/
if (buttonState2 == HIGH) {
digitalWrite(speakerOut,HIGH);
delayMicroseconds(tone_2 /2);
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_2 /2);
} /*
else {
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_2 /2);
}*/
if (buttonState3 == HIGH) {
digitalWrite(speakerOut,HIGH);
delayMicroseconds(tone_3 /2);
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_3 /2);
} /*
else {
digitalWrite(speakerOut, LOW);
delayMicroseconds(tone_3 /2);
}*/
}
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